The film was not only intended to be shot in 3-D, but was to feature stop motion animation from designs created by noted dinosaur artist William Stout. Quote : Set to be released in 1984, Godzilla, King Of The Monsters In 3-D was to feature a complete reworking of the Godzilla mythos, as well as returning the beast to an antagonistic to humankind slant. It was later proven to be a hoax by Chinese paleontologist Xu Xing, resulting in great embarrassment for National Geographic. National Geographic foolishly featured the fossil in an article, calling it the "archaeoraptor". Quote : A dinosaur enthusiast and artist named Steve Czerkas bought an apparently forged fossil dino/bird for $80,000. A really bad movie -(but very Frazettian in concept!!!) with pretty decent FX, which would give an idea of how the Stout's GODZILLA 3D would have looked like:īTW, the guy was also responsible of an embarrasing paleontologic fraud : Steve Czerkas also created the models for the stop motion dinosaurs in "Planet of Dinosaurs" (1978). The prototype by Steve Czerkas:Ĭzerkas is NOT a paleontologist, as the article said, has no biology or geology or paleotology studies, he JUST owns a museum in Blanding, Utah. Dave Stevens developed numerous storyboards based on the Godzilla designs. Stout based his Godzilla design on a prototype developed and constructed by paleontologist Steve Czerkas and even made a teaser poster for the film, depicting Godzilla spitting atomic death on the Golden Gate Bridge. Miner started by hiring Fred Dekker to write a screenplay and William Stout to develop some concept sketches. Toho agreed to allow Miner to develop a conceptualization of his film and begin seeking backing from Hollywood studios. Toho approved of the plan, since all they had to do was loan out the image and name of their creation, let somebody else make the film, and sit back and reap the enormous box-office and merchandising rewards. Quote : In 1983, director Steve Miner proposed to make an American Godzilla film. Why would they later chose the iguana thing instead? Sure! Take a look at the storyboards for the movie, in my first post. He was still going to be a fire/radiation spewing creature. In the end he ends up on Alcatraz and is killed by having a nuclear missile shot down his throat, I'm sure that won't have done the city much good either. Scenes in the film were to include Godzilla destroying the Golden Gate bridge along with destruction of cable cars, buildings, people etc. Stout also storyboarded 90-95% of the project along with artist such as Doug Wilder, creator of Johnny Quest. William Stout (Conan the Barbarian,The Return of the Living Dead,Pan's Labyrinth) was hired to be the films production designer and he was also to produce a full colour teaser poster to tantalize potential investors. Stout resides in Pasadena, California, with his perfect wife and their two brilliant sons. He has had over 80 international museum exhibitions, including the British Museum, the Royal Ontario Museum, the Smithsonian, and the American Museum of Natural History, with permanent displays at the Houston Museum of Natural Science, Walt Disney's Animal Kingdom, and the Museum of the Rockies. Stout is the National Science Foundation's 1992/93 Antarctic Artists and Writers Program Grant recipient. A 1989 polar journey led to a one-man exhibition of 45 oil paintings that toured the world for seven years and reflected his efforts to make Antarctica the first World Park. He has worked as a designer on over 30 feature films. Themed entertainment design for Walt Disney, Universal, LucasFilm and DreamWorks earned Stout a reputation as the top conceptualist and designer in that field. Stout began his art career as an illustrator, earning several Gold and Silver Medals from the Society of Illustrators as well as a recent Ben Franklin Award. He won a full California State Scholarship to the Chouinard Art Institute (California Institute of the Arts) where he obtained his BA. William Stout was born in Salt Lake City, Utah and grew up in southern California's San Fernando Valley. Sorry I don't post the images directly, i'm too tired:
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In both examples, Lautner incorporated natural elements from the site into his design, such as large rocks that are part of the interior of Elrod House. Similarly, his 1968 “Elrod House” in Palm Springs features a UFO-like circular concrete canopy above the living room, and curved-glass walls. In 1960, John Lautner’s “Chemosphere” house in Los Angeles, an octagonal residence that sits on a concrete column, was considered the epitome of modern design. Things like open spaces, connection to the natural site, and big expanses of glass are elements of Space Age architecture that resonate with people today, too.” “The renewed interest in space and technology and futurism is something people address in the space they live in, in the form of design. “Popular culture always influences architecture,” says Michele Grace Hottel, founder of Michele Grace Hottel Architects in La Mesa, California. More: Pharrell Williams Sells Hollywood Home With a Skate Park and Outdoor Theater for $9.2 Million Even though we don’t all live in spaceships like the Jetsons, contemporary residences use elements of those earlier homes, such as curved walls, floor-to-ceiling glass, and ever more sci-fi-like smart-home controls. Technological improvements have made futuristic architecture easier to build. Those trends were considered ahead of their time and remain appreciated for fluid and energetic designs that are still relevant to today’s architectural styles, Ms. Atomic Age architecture was based on the understanding that protons and neutrons are the components of something larger-just like you take building blocks and the sum becomes larger than the individual components.” Space Age design was influenced by popular culture and the technology that allowed for things like plastic-injected furniture. “Architectural movements influence each other. “Design evolves in the context of culture,” says Bidisha Sinha, associate director at Zaha Hadid Architects in London. Now that space travel for the layman is becoming a reality, we can expect to see architects and designers gathering inspiration from the new boom and from advancements in materials and technology. In the mid-20th century, astronauts were as glamorous as movie stars, while TV shows such as The Jetsons and films like 2001: A Space Odyssey invented worlds with homes that resembled planets and spaceships. Whether you call them Space Age or Atomic Age, the homes built in the 1950s and 1960s by architect John Lautner and others represented a new wave of modern architecture inspired by space exploration and futuristic ideas. As Mealy clearly sees, "The sense of these words is as plain as it is consistent with the pattern leading up to them: no one on earth survives the confrontation with the returning Christ." 5 Consequently, no unglorified human beings remain to enter an earthly millennial kingdom. Additionally, 1 Cor 15:50 tells us that "flesh and blood cannot inherit the kingdom of God." Further, according to Rev 19:21, "everybody else was killed" when Christ comes again. However, none of the passages that discuss the "two ages" hint at the possibility of glorified and natural people co-existing, and all such passages appear to contradict that idea. Premillennialism entails the belief that people in natural bodies and resurrected people will co-exist. Premillennialism contradicts the essential nature of the parousia because it teaches that death is not destroyed until a full thousand years after the parousia. This last enemy is destroyed at the parousia of Christ (1 Cor 15:25-26, 50-55). For example, according to Paul, Christ's final enemy is death. 4 Premillennialism qualifies, downplays, minimizes, or denies every one of those fundamental aspects of the parousia. The parousia brings with it the resurrection and judgment of all people, the destruction or cleansing of the world and the restoration of creation, the end of "this age," the beginning of the "age to come," and the inauguration of God's perfect and eternal kingdom. Premillennialism's view of the parousia turns the second coming, which is the climax of this age and of history, into an anti-climax. When we remember that there is no intermediate period between the two ages and no other period beside the two ages, no place for premillennialism remains." 3 Why does it not fit in the age to come? Because no wicked men in an unresurrected condition remain in that age. Why does it not fit in this age? Because the millennium occurs after Christ's second coming. Premillennialism faces the serious challenge of being contrary to the overall biblical eschatological structure of the "two ages." Waldron asks, "Where in the two-age structure can the millennium be placed? Shall it be put in this age or in the age to come? The fact is that it fits into neither age. Premillennialist exegesis of Rev 20:4-6 also has not dealt with the verbal indicator (the use of "first" with "resurrection") that signifies contrast of dissimilar things, not sequence of similar things. Premillennialist exegesis does not take into account the pattern of recapitulation throughout the book of Revelation or the many indications that Rev 19:11-20:6 are not chronologically sequential but are parallel and recapitulative. 2 Some historic premillennialists look to certain OT passages (e.g., Ps 72:8-14 Isa 11:6-11 65:17-25 Zech 14:5-17) which, if taken literally, seem to suggest a future stage in history that is greater than the present age but still does not see the removal of all sin and death from the earth. Leading historic premillennialist spoksman George Eldon Ladd concludes that, since the same word in Rev 20:4-5 applies both to those of the "first resurrection" and to "the rest of the dead who did not come to life until the thousand years were completed," it must mean the same thing in each case, namely, bodily resurrections separated by an intervening thousand years. Historic premillennialists see the events depicted in Revelation 19-20 as being chronologically sequential. 1īiblical bases of historic premillennialism Christ then destroys all his enemies, carries out the final judgment, and initiates the eternal state (the new heavens and new earth). (2) After the millennium, Satan is freed, which results in a great rebellion against Christ. During the millennium, glorified saints and unredeemed, natural people (survivors of the "battle of Armageddon" and of Christ's parousia) will co-exist. Historic premillennialists look for two clusters of end-times events: (1) The second coming follows a great worsening of persecution of Christians (the "tribulation") it results in the binding of Satan and initiates Christ's millennial reign on the earth. The basics of the "premillennial" views (historic premillennialism, dispensational premillennialism, and new creation millennialism) and the "non-premillennial" views (postmillennialism, amillennialism, and preterism) are discussed below.Įssential beliefs of historic premillennialism The Millennium RPM, Volume 21, Number 27, June 30 to July 6, 2019ĭirector of Equipping Church Leaders-East AfricaĪ brief summary of Chapter 7 in the book entitled,īiblical Eschatology (2nd ed., Wipf and Stock Publishers, 2018) Neither Sounds True nor its suppliers shall be liable for any indirect, incidental, special, or consequential damages arising from your use of our Site or the purchase of our products or services, or from any information, Content, materials, products (including software), or other services made available to you through our Site, even if any of them have been advised of the possibility of such damages. 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Our goal is to provide only up-to-date and accurate information to our customers. Prices and availability of products are subject to change without notice. The WEC is a tyrannical entity, on paper an economic allegiance, but in practice a type of "New World Order" dictatorship. Eventually, these continental organizations merged into the World Economic Consortium. Weapons, ammunition, credits (money), healing facilities, and other equipment are scattered through the levels, allowing the player to upgrade their arsenal.ĭue to economic downfalls, the nations of the planet Earth began gradually to organize themselves into huge economic super-conglomerates. No Regret added a handful of new maneuvers to the original game, including the ability to dive forward, and to sidestep while crouching. The geography of the setting encourages the use of tactics and combinations of moves in order to hit the targets effectively with the minimum possible loss of resources. Most of the environment can be destroyed by weapons fire and some traps or defenses can be manipulated for use against the enemy. The game featured an unprecedented level of setting interaction. In the PC version, the Silencer can carry no more than five firearms at once. In addition, the player cannot use keycard slots or door switches while an alarm is active. So long as the alarm is active, either a new enemy soldier will teleport into the area every few seconds or a confined servomech will be released, depending on where the player is. All locations have alarm systems which are triggered by walking into view of security cameras or destroying a secured door, and can be deactivated by using an alarm box. Settings vary from factories to military bases to offices to space stations, and contain a variety of enemy soldiers and servomechs, traps, puzzles and non-combatants (who can be killed with no penalty and their bodies can be looted for credits). The Silencer is shooting a non-combatant with two guards and a robot present.Ĭrusader is divided into missions, each with their own locations and objectives. This has only happened to me once or twice in ~15 years of using it, and is easily fixed. Very rarely you run into apt-style "dependency hell". It's because they link against various OS-specific foundations. This sounds hard, but it isn't - it's also well documented. 10.14 to 10.15) you need to effectively reinstall ports. But take that number with a pinch of salt. That said, the total number of ports is, I believe, about 4x larger than brew's formulae. The 'kool kids' tend to use brew - so sometimes you end up with packages that are not in the ports ecosystem. Honestly, they're both very good, and any discussion of this is going to be almost bordering on opinion and little else. MacPorts adheres to the unix philosophy better than HomeBrew, both in terms of security and where packages are stored in the OS. HomeBrew has Google Analytics integrated within it (it can, and has to, be turned off). MacPorts doesn't do any kind of data collection. Another advantage is you never know whether Apple has customised some packages for their own use, and if it will behave differently. So there is no danger of corrupting OS installed packages or vice versa. MacPorts however maintains and installs all dependencies separate from the OS. HomeBrew packages sometimes have dependency on the installed OS packages. MacPorts has the highest number of packages available for macOS, and all other Package Managers trail behind it (last I remember, it had like 5 times more packages than HB). It is built with C and TCL and is compact and blazing fast, compared to HomeBrew which is a bunch of Ruby scripts. MacPorts has excellent support for older macOS versions. I do that - I have my MacBook that I use as a Mac, and for the stuff that's simply too awkward to use natively there, I just ssh to my Linux workstation and carry on. If that's important to you, there's an easy solution - use Linux. If you want to support macOS, then support macOS - don't try to bash Linux-isms onto it since they will always feel like a hack since it isn't and never will be a Linux. I find it very frustrating that people try to treat OSX as a Linux - it's not, and it never will be. That was never a function of FOSS or not - it was just a function of not being all the same. The breakage of packages and porting efforts feel very similar to when we used to have to worry about how a package would work on HP-UX, Irix, Solaris, and the various systems that were all similar but not quite identical. SIP, the move to a non-GNU build toolchain, hard read-only restrictions on the OS region of the filesystem, etc) aren't so much a FOSS issue as them just adopting conventions that aren't present on the Linuxes. The added restrictions of recent times (e.g. It was just popular, so OSX was a first class citizen in most configure scripts and the OS didn't really put up any barriers to using it like a Linux with respect to the Linux security/permissions model. There was a brief period between 20 when stuff worked reliably (the "golden age" you refer to) - and it wasn't a matter of OSX becoming more open. It surprises me when people talk about how wonderful OSX used to be that they forget how absolutely painful it was for the first few years of its existence. When OSX first came along with Rhapsody, while it was a form of UNIX it was definitely painful - stuff rarely built out of box, and there was lots of breakage. Working with MacOS has always felt similar to working with other non-Linuxes - it's different. I'm not sure it's a question of FOSS OS vs non-FOSS OS.
There was a lot of moving parts as we were in essence a traveling Portrait Studio that provided Portrait promotions for Walmart stores throughout Northern California. During that time we worked very hard and were compensated very well. With all feet and hands at the same time creating 6 realistic portraits is. I owned Portraits International, Northern California. Rajacenna says people are capable of much more than they think and she is dedicated to empower people stretching the frontiers of their abilities so they can be more effective, productive, focussed during everyday’s activities. International Ambidextrous Quadridextrous Hyper Photorealistic Pencil Drawing. The 6 portraits of Angelina Jolie, Harry Potter, Shakira, WonderWoman and Bella Poarch are also created upside down and 1 drawing of Billie Eilish in 3D, making it look like she is coming out of the paper. Not only is she creating 4 high level pencil drawings with 2 hands, but also painting 2 portraits with her feet at the same time. This shift of her artistic skills proves that the brain is capable of more than meets the eye. 14 Famous Female Painters Every Art Lover Should Know. Visual Art and the American Experience, at the Smithsonians National Museum of African American History and Culture, illustrates the critical role American artists of African descent have played in shaping the history of American art. Her new video had gone viral within one day on TikTok. Explore a selection of self-portraits and other works by Black artists in the Smithsonians collections. Who are Portraits International 's competitors Alternatives and possible competitors to Portraits International may include Photographer's Edit, Wildist, and Photos In A Minute. With all feet and hands at the same time creating 6 realistic portraits is the latest seemingly impossible brain drain of ambidexter and now quadridexter artist Rajacenna. Portraits International is located in Houston, Texas, United States. Family, Vintage and Glamour Portraiture Serving communities like yours since 1984 We specialize in family portraiture in retail stores. It is possible to use a third-party charger to charge the battery quicker than the stock charger is capable of. At which point, you can use the charger that it comes with or you can use your own. When it runs out of juice, the power button will flash white 10 times to let you know that it’s time to throw it on the charger. This is a bit longer than the roughly 1 hour average recharge time we see in other devices of this type, portable vape pens designed for concentrates. And as for recharging, it takes about 1.5 hours to fully recharge once depleted. But as it stands, the atomizer and battery combo that it offers is capable of providing about a day of moderate use before it requires a recharge. You can also use a different 510 battery to power its ceramic plate, the choice is yours. The Zero uses a standard 510 threading that makes it compatible with virtually all 510 threaded vape accessories, which means you could use its powerful and aesthetically pleasing battery to power just about any other 510 threaded atomizer or similar accessory that you might have. In other words, it heats up in a flash with its nearly instantaneous heat up time. Now while we do note that it does take a smidge longer to heat up than your typical fast-heating coil atomizer, the reality is that it heats up so quick there’s virtually no wait time. In this case, due to the design in which a ceramic plate replaces the typical coil, it does take a bit longer to heat up but nothing that you’ll complain over. This is a fast heating portable, as most vape pens designed for concentrates are. Still, the extra options mean more of you will be able to find vaping temperatures that work with your own preferences. And as it turns out, the 4 settings that it offers are actually more than enough seeing as we typically only use 2 of them. This might not seem ideal in light of the range offered by other vaporizers, but in comparison to other wax pens, it’s actually pretty good seeing as quite a few others offer either no temperature settings to choose from in a one-size-fits-all kind of mentality or less settings to choose from than this one offers. The color of the light emanated from the power button and the temperature setting that each color code corresponds with is deciphered as follows: Do this to cycle through the various temperature settings, each of which corresponds with a different color light. Changing the temperature is easy, just press the power button 3 times and it’ll rotate to the next setting. The Hypnos vaporizer offers 4 temperature settings to choose from, the lower of which result in very flavorful vapor and the higher two – larger clouds. *This is a quick summary, in-depth review below. If you want to buy it, you can buy it from this store here. We recommend it to anyone in need of a cheap, hassle-free vape that does what it's designed to do: produce delicious vapor on the go. For the money, this is one of the best compact pen vapes for concentrates that you can buy. While its battery life and oven capacity could stand to see some improvement, it's hard to complain given how well it works, how small it is, how easy it is to use, and lastly, how cheap it is. It's fast heating, efficient, and capable of producing tasty vapor that's thick when you want it to be and light when you don't. Linx Hypnos Zero has 4 temperature presets that can be toggled by clicking the button 3 times.The Hypnos Zero by Linx is a compact and discreet portable pen-shaped vaporizer that vaporizes waxy concentrates in seconds while producing minimal reclaim. Its 510 threaded battery only takes 60 to 90 minutes to charge, and can last up to 90 minutes of continuous use. It is designed with a single button that is very easy to operate. This vaporizer also has a large ceramic chamber that lets you enjoy longer vaporization sessions with less frequent reloads. These are also medical grade materials to guarantee your safety. It comes with a glass mouthpiece and stainless steel body that make a perfect combination for a high-quality yet elegant vaporizer. Linx Hypnos Zero is a wax pen that is not only great because of its extreme portability but also because of its awesome features. 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